
- #How to launch sdcaffiine install
- #How to launch sdcaffiine mod
- #How to launch sdcaffiine mods
Within that folder, create a new folder with the name of your game's Title ID. #How to launch sdcaffiine mods
Within that folder, you can create any number of folders named after the mods you want to use. When you boot the game, a menu will appear allowing you to select one to use. Inside each of those folders, create a folder named content. If using BCML, this is where you will put the contents of the exported BCML pack.) (Mods will often include a content folder already to make things clear. Run the Wii U Plugin Loader option from the Homebrew Launcher. Tick the SDCafiine plugin on and press + to Apply Patches. If you have only one mod, it will load automatically. If there are multiple mods, you will be prompted to select one to use. You can find the latest version of Cemu Emulator on the Official Cemu Website Setting up homebrewįollow this guide to set up your Wii U console to use homebrew software, in order to allow you to dump the game files from your console to your PC. To play BotW on Cemu, you'll need to dump the game files from the console to your computer. #How to launch sdcaffiine install
If you dumped the game's add-on content (aoc) files, follow this guide to install them in Cemu. Then run the U-King.rpx file from Cemu to boot the game. Now that you have Cemu and your games files, it is recommended you use Serfrosts Cemu Setup Guide to maximise performance on your hardware before installing mods.
#How to launch sdcaffiine mod
Mods that are packaged as a graphic pack or as a BNP can be installed using BCML, a mod loading tool.
In addition to being simpler than manually extracting and enabling the mod, BCML is designed to resolve certain kinds of conflicts between different mods.
Mods that modify many types of content, including the Resource system, the same SARC files, or Message archives, among many others, will not function properly together unless the changes are merged. Install and setup BCML using the instructions here or in this video tutorial. Click the floating action button to install mods.įor more information on using BCML, see the BCML docs.īCML should automatically enable installed mods in Cemu, but check to make sure by opening the Cemu graphic pack menu and making sure the "BCML" graphic pack under The Legend of Zelda: Breath of the Wild/Mods/BCML is enabled. Installing mods with the graphic pack menuĬemu uses "graphic packs" to install mods without overwriting any of the base files, allowing you to easily install or uninstall mods without leaving any trace. #HOW TO USE SMASH MODPACKS SDCAFFIINE INSTALL# Graphic packs are installed by placing the unzipped folder in Cemu/graphicPacks/. Note that most newer mods will come packaged as a graphic pack, or have a graphic pack option. To check that the mod is a graphic pack, open the mod folder within Cemu/graphicPacks/. A graphic pack will have a file called rules.txt next to the content and/or aoc folder. This method works for versions of Cemu 1.15.1+ If a mod is not packaged as a graphic pack you will have to package it yourself, otherwise skip to the end of this section. Create a new folder inside Cemu/graphicPacks/ named after the mod you want to use. Inside that folder, create a folder named content. (Mods will often include a content folder already to make things clear.). Create a file named rules.txt next to the content folder (if the downloaded mod doesn't already include one). Path = "The Legend of Zelda: Breath of the Wild/Mods/" Version must be set to 3 to work correctly. FsPriority determines the order in which mods are prioritized - higher numbers prioritize that mod's files over other mods. Mods without an fsPriority entry specified will default to 100. #HOW TO USE SMASH MODPACKS SDCAFFIINE MODS# #HOW TO USE SMASH MODPACKS SDCAFFIINE DOWNLOAD#. #HOW TO USE SMASH MODPACKS SDCAFFIINE MODS#. #HOW TO USE SMASH MODPACKS SDCAFFIINE MOD#. #HOW TO USE SMASH MODPACKS SDCAFFIINE INSTALL#.